Gordon McDonough and StarLogo
I began writing programs in StarLogo in
2003. It has been a worthwhile and enjoyable pursuit ever
since. Some of my programs rely heavily on work done by others,
some of them are totally original. There is a large collection of
StarLogo programs available on the Internet from MIT. There you
will also be able to download the free program.
I love this program! With it one can easily
create worlds of agents that interact with each other and with their
environment. The results can be breathtakingly complex and
surprising. StarLogo itself is a living, growing program. I
have found all the people I have worked with, some of whom I have never
met, helpful and speedy in their assistance.
Here is a selection of my programs: The first time you open one
of these, you will download a large chunk of Java code, and on my
connection, it takes forever. Subsequent files will open much
faster.
- Turmites is a
classic StarLogo program, mine has a more visible interface.
- Dune is a variation on
Termites,
with wind and hidden turtles.
- Vinegar was
my response to a student's question, "What does
this have to do with science?"
- Diagonal Tiles is
one
approach to answering a question put by my dad to me in June, 2004.
- Neighborhoods
in Balance is a population settling and sorting model.
- Lorenz' Water
Wheel models a simple mechanical device that demonstrates a
chaotic system.
- Circular is an
attempt to let turtles draw a circle with a minimum of outside
influence. Sometimes they succeed, sort of. . .
- Camera Obscura is a
physics demonstration of a pinhole camera.
- LOGOsim is a LOGO
simulator written in StarLogo, sounds almost as silly as it is.
- Antarctic Explorers
is a one dimensional model of a supply pyramid. Nice graphics!
Thanks as ever to Eric and Andrew, who have
bailed me out of one goof after another, through 'upgrades' and crashes
on my funky machinery. Eric even held my hand through the process
of setting up this page!
return home. Go to my art pages.
12/06